myvar_0 = GetPrimitiveParameter(0)
myvar_1 = GetPrimitiveParameter(1)
local myvar_4 = 3
myvar_2 = GetObjectArrayCopy(myvar_0, myvar_4)
myvar_4 = GlobalObjManager

myvar_3 = GlobalObjManager["getObjectGUIDFromObjectId"](myvar_4, myvar_0)
myvar_4 = nil
myvar_4 = SnowballFight["GetPlayersSlot"](myvar_2, myvar_1, myvar_3)
	if (myvar_4 ~= nil) then
	myvar_4 = myvar_4 - 1
	SetTemp(0, myvar_4)
else
	local myvar_6 = 0
	local myvar_7 = -1
	SetTemp(myvar_6, myvar_7)
end
